
<!--
cx 		= cell x 
cy 		= cell y
Position 0,0 is the top left. 

delay 	= frame speed in seconds, 1.0 = one second

ox		= frame position offset x
oy 		= frame position offset y

-->
<Animation version="1" image="sprites/fight_fire_2.png" frameWidth="50" frameHeight="50">
	<Sequence name="flamedeath2">
		<Frame cx="0" cy="0" delay="0.1" ox="0" oy="6"/>
		<Frame cx="1" cy="0" delay="0.1" ox="0" oy="6"/>
		<Frame cx="2" cy="0" delay="0.1" ox="0" oy="6"/>
		<Frame cx="3" cy="0" delay="0.1" ox="0" oy="6"/>
		<Frame cx="0" cy="1" delay="0.1" ox="0" oy="6"/>
		<Frame cx="1" cy="1" delay="0.1" ox="0" oy="6"/>
		<Frame cx="2" cy="1" delay="0.1" ox="0" oy="6"/>
		<Frame cx="3" cy="1" delay="0.1" ox="0" oy="6"/>
		<Frame cx="0" cy="2" delay="0.1" ox="0" oy="6"/>
		<Frame cx="1" cy="2" delay="0.1" ox="0" oy="6"/>
		<Frame cx="2" cy="2" delay="0.1" ox="0" oy="6"/>
		<Frame cx="3" cy="2" delay="0.1" ox="0" oy="6"/>
		<Frame cx="0" cy="3" delay="0.1" ox="0" oy="6"/>
		<Frame cx="1" cy="3" delay="0.1" ox="0" oy="6"/>
		<Frame cx="2" cy="3" delay="0.1" ox="0" oy="6"/>
		<Frame cx="3" cy="3" delay="10.0" ox="0" oy="6"/>
	</Sequence>
</Animation>