
<!--
cx 		= cell x 
cy 		= cell y
Position 0,0 is the top left. 

delay 	= frame speed in seconds, 1.0 = one second

ox		= frame position offset x
oy 		= frame position offset y

-->
<Animation version="1" image="sprites/player_cannon.png" frameWidth="37" frameHeight="37">

	<Sequence name="flying">
		<Frame cx="0" cy="0" delay="0.05" ox="0" oy="0"/>
		<Frame cx="1" cy="0" delay="0.05" ox="0" oy="0"/>
		<Frame cx="2" cy="0" delay="0.05" ox="0" oy="0"/>
		<Frame cx="3" cy="0" delay="0.05" ox="0" oy="0"/>
	</Sequence>
	
	<Sequence name="landing">
		<Frame cx="0" cy="2" delay="0.05" ox="0" oy="6"/>
		<Frame cx="1" cy="2" delay="0.05" ox="0" oy="6"/>
		<Frame cx="2" cy="2" delay="0.05" ox="0" oy="6"/>
		<Frame cx="3" cy="2" delay="0.05" ox="0" oy="6"/>
		<Frame cx="0" cy="3" delay="0.1" ox="0" oy="6"/>
		<Frame cx="1" cy="3" delay="0.1" ox="0" oy="6"/>
		<Frame cx="2" cy="3" delay="0.1" ox="0" oy="6"/>
		<Frame cx="3" cy="3" delay="0.1" ox="0" oy="6"/>
	</Sequence>
	
	

</Animation>